Class | Description |
---|---|
BoundingBox |
Represents a bounding box in Cartesian coordinates.
|
Camera | |
Frustum |
Represents a six-sided view frustum in Cartesian coordinates with a corresponding viewport in screen coordinates.
|
Line |
Represents a line in Cartesian coordinates.
|
Location |
Geographic location with a latitude and longitude in degrees.
|
LookAt | |
Matrix3 |
3 x 3 matrix in row-major order.
|
Matrix4 |
4 x 4 matrix in row-major order.
|
Offset |
Specifies an offset relative to a rectangle.
|
Plane |
Represents a plane in Cartesian coordinates.
|
Position |
Geographic position with a latitude and longitude in degrees and altitude in meters.
|
Range |
Continuous interval in a one-dimensional coordinate system expressed as a lower bound an an upper bound, inclusive.
|
Sector |
Geographic rectangular region in degrees.
|
Vec2 |
Two-component vector with X and Y coordinates.
|
Vec3 |
Three-component vector with X, Y and Z coordinates.
|
Viewport |
Rectangular region in a two-dimensional coordinate system expressed as an origin and dimensions extending from the
origin.
|