Interface | Description |
---|---|
Layer |
Class | Description |
---|---|
AbstractGraticuleLayer |
Displays a graticule.
|
AbstractLayer | |
AnnotationLayer |
The
AnnotationLayer class manages a collection of Annotation objects
for rendering and picking. |
BasicLayerFactory |
A factory that creates
Layer instances. |
BasicTiledImageLayer | |
BasicTiledImageLayer.DownloadPostProcessor | |
BasicTiledImageLayer.RequestTask | |
BasicTiledImageLayerBulkDownloader |
Downloads imagery not currently available in the World Wind file cache or a specified file store.
|
CachedRenderableLayer |
Holds a collection of Renderables and manages local caching of them.
|
CompassLayer | |
CrosshairLayer |
Renders a crosshair icon in the viewport center or at a specified location.
|
GARSGraticuleLayer |
Displays the geographic Global Area Reference System (GARS) graticule.
|
GraticuleRenderingParams | |
GraticuleSupport | |
IconLayer |
The
IconLayer class manages a collection of WWIcon objects for
rendering and picking. |
LatLonGraticuleLayer |
Displays the geographic latitude/longitude graticule.
|
LayerList | |
LocalRasterServerLayer |
Implements a tiled image layer for a local dataset accessed via a local raster server.
|
MarkerLayer | |
RenderableLayer |
The
RenderableLayer class manages a collection of Renderable objects
for rendering, picking, and disposal. |
ScalebarLayer |
Renders a scalebar graphic in a screen corner.
|
SkyColorLayer |
Paints the sky color background depending on altitude.
|
SkyGradientLayer |
Renders an atmosphere around the globe and a sky dome at low altitude.
|
StarsConvertor |
Converts a star background based on a subset of ESA Hipparcos catalog to ByteBuffer.
|
StarsLayer |
Renders a star background based on a subset of ESA Hipparcos catalog.
|
SurfaceImageLayer |
Displays a collection of local images on the globe.
|
TerrainProfileLayer |
Displays a terrain profile graph in a screen corner.
|
TextureTile |
This class manages the conversion and timing of image data to a JOGL Texture, and provides an interface for binding
the texture and applying any texture transforms to align the texture and texture coordinates.
|
TiledImageLayer | |
TiledImageLayer.LevelComparer | |
ViewControlsLayer |
This layer displays onscreen view controls.
|
ViewControlsSelectListener |
Controller for onscreen view controls displayed by
ViewControlsLayer . |
WorldMapLayer |
Displays a world map overlay with a current-position crosshair in a screen corner.
|