public class FrameFactory extends Object
All shapes are drawn inside a bounding rectangle whose lower left corner is at the origin. Shapes with a leader use an offset point that indicate where the leader triangle should point at - it usually has a negative y since the leader connects at the bottom of the frame (at y = 0).
AbstractAnnotation| Constructor and Description |
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FrameFactory() |
| Modifier and Type | Method and Description |
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static DoubleBuffer |
createShapeBuffer(String shape,
double width,
double height,
int cornerRadius,
DoubleBuffer buffer)
Create a vertex buffer for a shape with the specified width, height and corner radius.
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static DoubleBuffer |
createShapeWithLeaderBuffer(String shape,
double width,
double height,
Point leaderOffset,
double leaderGapWidth,
int cornerRadius,
DoubleBuffer buffer)
Create a vertex buffer for a shape with the specified width, height and corner radius.
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static void |
drawBuffer(DrawContext dc,
int mode,
DoubleBuffer verts) |
static void |
drawBuffer(DrawContext dc,
int mode,
int count,
DoubleBuffer verts)
Draw a vertex buffer in a given gl mode.
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static void |
drawBuffer(DrawContext dc,
int mode,
int count,
DoubleBuffer verts,
DoubleBuffer coords)
Draw a vertex buffer with texture coordinates in a given gl mode.
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static void |
drawShape(DrawContext dc,
String shape,
double width,
double height,
int glMode,
int cornerRadius)
Draw a shape with the specified width and height, gl mode and corner radius.
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static void |
drawShapeWithLeader(DrawContext dc,
String shape,
double width,
double height,
Point leaderOffset,
double leaderGapWidth,
int glMode,
int cornerRadius)
Draw a shape with the specified width and height, gl mode and corner radius.
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public static DoubleBuffer createShapeBuffer(String shape, double width, double height, int cornerRadius, DoubleBuffer buffer)
SHAPE_RECTANGLE - set to zero for square corners.shape - the shape - can be one of SHAPE_RECTANGLE or SHAPE_ELLIPSE.width - the width of the overall shape.height - the height of the shape.cornerRadius - the rounded corners radius. Set to zero for square corners.buffer - the buffer to store shape vertices, or null to allocate a new buffer.public static DoubleBuffer createShapeWithLeaderBuffer(String shape, double width, double height, Point leaderOffset, double leaderGapWidth, int cornerRadius, DoubleBuffer buffer)
SHAPE_RECTANGLE - set to
zero for square corners.shape - the shape - can be one of SHAPE_RECTANGLE or SHAPE_ELLIPSE.width - the width of the overall shape.height - the height of the shape excluding the leader.leaderOffset - the coordinates of the point to which the leader leads.leaderGapWidth - the starting width of the leader shape.cornerRadius - the rounded corners radius. Set to zero for square corners.buffer - the buffer to store shape vertices, or null to allocate a new buffer.public static void drawBuffer(DrawContext dc, int mode, DoubleBuffer verts)
public static void drawBuffer(DrawContext dc, int mode, int count, DoubleBuffer verts)
GL.GL_TRIANGLE_FAN and GL.LINE_STRIP.dc - the current DrawContext.mode - the desired drawing GL mode.count - the number of vertices to draw.verts - the vertex buffer to draw.public static void drawBuffer(DrawContext dc, int mode, int count, DoubleBuffer verts, DoubleBuffer coords)
GL.GL_TRIANGLE_FAN and GL.LINE_STRIP.dc - the current DrawContext.mode - the desired drawing GL mode.count - the number of vertices to draw.verts - the vertex buffer to draw.coords - the buffer containing the shape texture coordinates.public static void drawShape(DrawContext dc, String shape, double width, double height, int glMode, int cornerRadius)
GL.GL_TRIANGLE_FAN and GL.LINE_STRIP. Corner radius only apply to
SHAPE_RECTANGLE - set to zero for square corners.dc - the current DrawContext.shape - the shape - can be one of SHAPE_RECTANGLE or SHAPE_ELLIPSE.width - the width of the overall shape.height - the height of the shape.glMode - the GL mode - can be one of GL.GL_TRIANGLE_FAN and GL.LINE_STRIP.cornerRadius - the rounded corners radius. Set to zero for square corners.public static void drawShapeWithLeader(DrawContext dc, String shape, double width, double height, Point leaderOffset, double leaderGapWidth, int glMode, int cornerRadius)
GL.GL_TRIANGLE_FAN and
GL.LINE_STRIP. Corner radius only apply to SHAPE_RECTANGLE - set to zero for square
corners.dc - the current DrawContext.shape - the shape - can be one of SHAPE_RECTANGLE or SHAPE_ELLIPSE.width - the width of the overall shape.height - the height of the shape excluding the leader.leaderOffset - the coordinates of the point to which the leader leads.leaderGapWidth - the starting width of the leader shape.glMode - the GL mode - can be one of GL.GL_TRIANGLE_FAN and
GL.LINE_STRIP.cornerRadius - the rounded corners radius. Set to zero for square corners.