public interface ShapeAttributes extends Exportable
Path, Polygon, and SurfaceShape. Changes made to the
 attributes are applied to the shape when the WorldWindow renders the next frame. Instances of
 ShapeAttributes may be shared by many shapes, thereby reducing the memory normally required to store
 attributes for each shape.FORMAT_NOT_SUPPORTED, FORMAT_PARTIALLY_SUPPORTED, FORMAT_SUPPORTED| Modifier and Type | Method and Description | 
|---|---|
| ShapeAttributes | copy()Returns a new ShapeAttributes instance of the same type as this ShapeAttributes who's properties are configured
 exactly as this ShapeAttributes. | 
| void | copy(ShapeAttributes attributes)Copies the specified ShapeAttributes' properties into this object's properties. | 
| double | getImageScale()Indicates the amount the shape's texture is scaled by as a floating-point value. | 
| Object | getImageSource()Indicates the image source that is applied as a texture to the shape's interior. | 
| Material | getInteriorMaterial()Indicates the material properties of the shape's interior. | 
| double | getInteriorOpacity()Indicates the opacity of the shape's interior as a floating-point value in the range 0.0 to 1.0. | 
| Material | getOutlineMaterial()Indicates the material properties of the shape's outline. | 
| double | getOutlineOpacity()Indicates the opacity of the shape's outline as a floating-point value in the range 0.0 to 1.0. | 
| int | getOutlineStippleFactor()Indicates the number of times each bit in the outline stipple pattern is repeated before the next bit is used. | 
| short | getOutlineStipplePattern()Indicates the 16-bit integer that defines which pixels are rendered in the shape's outline. | 
| double | getOutlineWidth()Indicates the line width (in pixels) used when rendering the shape's outline. | 
| void | getRestorableState(RestorableSupport rs,
                  RestorableSupport.StateObject so)Saves the attributes' current state in the specified  RestorableSupport. | 
| boolean | isDrawInterior()Indicates whether the shape's interior geometry is drawn. | 
| boolean | isDrawOutline()Indicates whether the shape's outline geometry is drawn. | 
| boolean | isEnableAntialiasing()Indicates whether the shape is rendered with smooth lines and edges. | 
| boolean | isEnableLighting()Indicates whether lighting is applied to the shape. | 
| boolean | isUnresolved()Indicates whether some of the shape's attributes are unresolved. | 
| void | restoreState(RestorableSupport rs,
            RestorableSupport.StateObject so)Restores the state of any attributes contained in the specified  RestorableSupport. | 
| void | setDrawInterior(boolean draw)Specifies whether to draw the shape's interior geometry. | 
| void | setDrawOutline(boolean draw)Specifies whether to draw the shape's outline geometry. | 
| void | setEnableAntialiasing(boolean enable)Specifies whether the shape should be rendered with smooth lines and edges. | 
| void | setEnableLighting(boolean enableLighting)Specifies whether to apply lighting to the shape. | 
| void | setImageScale(double scale)Specifies the amount to scale the shape's texture as a floating-point value. | 
| void | setImageSource(Object imageSource)Specifies the image source to apply as a texture to the shape's interior, or  nullto specify that
 the shape should not have a texture. | 
| void | setInteriorMaterial(Material material)Specifies the material properties of the shape's interior. | 
| void | setInteriorOpacity(double opacity)Specifies the opacity of the shape's interior as a floating-point value in the range 0.0 to 1.0. | 
| void | setOutlineMaterial(Material material)Specifies the material properties of the shape's outline. | 
| void | setOutlineOpacity(double opacity)Specifies the opacity of the shape's outline as a floating-point value in the range 0.0 to 1.0. | 
| void | setOutlineStippleFactor(int factor)Specifies the number of times each bit in the outline stipple pattern should be repeated before the next bit is
 used. | 
| void | setOutlineStipplePattern(short pattern)Specifies a 16-bit integer that defines which pixels are rendered in the shape's outline. | 
| void | setOutlineWidth(double width)Specifies the line width (in pixels) to use when rendering the shape's outline. | 
| void | setUnresolved(boolean unresolved)Specifies whether some of the shape's attributes are unresolved. | 
export, isExportFormatSupportedShapeAttributes copy()
void copy(ShapeAttributes attributes)
null.attributes - the attributes to copy.double getImageScale()
setImageScale(double)Object getImageSource()
String path, a URL, a BufferedImage, or null.setImageSource(Object)Material getInteriorMaterial()
setInteriorMaterial(Material)double getInteriorOpacity()
setInteriorOpacity(double)Material getOutlineMaterial()
setOutlineMaterial(Material)double getOutlineOpacity()
setOutlineOpacity(double)int getOutlineStippleFactor()
setOutlineStippleFactor(int)short getOutlineStipplePattern()
setOutlineStipplePattern(short)double getOutlineWidth()
setOutlineWidth(double)void getRestorableState(RestorableSupport rs, RestorableSupport.StateObject so)
RestorableSupport. If the
 StateObject is not null the state is appended to it. Otherwise the state is added to
 the RestorableSupport root. This state can be restored later by calling restoreState(gov.nasa.worldwind.util.RestorableSupport, gov.nasa.worldwind.util.RestorableSupport.StateObject).rs - the RestorableSupport that receives the attributes' state.so - the StateObject the state is appended to, if not null.IllegalArgumentException - if rs is null.boolean isDrawInterior()
true if the shape's interior is drawn, otherwise false.setDrawInterior(boolean)boolean isDrawOutline()
true if the shape's outline is drawn, otherwise false.setDrawOutline(boolean)boolean isEnableAntialiasing()
true if the shape is drawn with smooth lines and edges, otherwise false.setEnableAntialiasing(boolean)boolean isEnableLighting()
true to apply lighting, otherwise false.setEnableLighting(boolean)boolean isUnresolved()
true to indicate that one or more attributes are unresolved, otherwise false.setUnresolved(boolean)void restoreState(RestorableSupport rs, RestorableSupport.StateObject so)
RestorableSupport. If the
 StateObject is not null it's searched for attribute state values, otherwise the
 RestorableSupport root is searched.rs - the RestorableSupport that contains the attributes' state.so - the StateObject to search for state values, if not null.IllegalArgumentException - if rs is null.void setDrawInterior(boolean draw)
draw - true to draw the shape's interior, otherwise false.isDrawInterior()void setDrawOutline(boolean draw)
draw - true to draw the shape's outline, otherwise false.isDrawOutline()void setEnableAntialiasing(boolean enable)
enable - true to draw the shape with smooth lines and edges, otherwise false.isEnableAntialiasing()void setEnableLighting(boolean enableLighting)
DrawContext's standard lighting by calling DrawContext.beginStandardLighting() and DrawContext.endStandardLighting() before and after the shape is rendered, respectively.enableLighting - true to apply lighting, otherwise false.isEnableLighting()void setImageScale(double scale)
scale - the amount to scale the shape's texture as a floating-point value.IllegalArgumentException - if scale is less than or equal to zero.getImageScale(), 
setImageSource(Object)void setImageSource(Object imageSource)
null to specify that
 the shape should not have a texture. When not null, the texture replaces the shape's interior
 material. The source type may be one of the following: String containing a path to a local file,
 or a resource on the classpath.URLBufferedImagenullURL, it is read only when the
 shape is rendered.imageSource - the source of the shape's texture, either a String path, a URL, a
                    BufferedImage, or null.getImageSource()void setInteriorMaterial(Material material)
material - the material to apply to the shape's interior.IllegalArgumentException - if material is null.getInteriorMaterial()void setInteriorOpacity(double opacity)
opacity - the interior opacity as a floating-point value from 0.0 to 1.0.IllegalArgumentException - if opacity is less than 0.0 or greater than 1.0.getInteriorOpacity()void setOutlineMaterial(Material material)
material - the material to apply to the shape's outline.IllegalArgumentException - if material is null.getOutlineMaterial()void setOutlineOpacity(double opacity)
opacity - the outline opacity as a floating-point value from 0.0 to 1.0.IllegalArgumentException - if opacity is less than 0.0 or greater than 1.0.getOutlineOpacity()void setOutlineStippleFactor(int factor)
factor is 3, each bit is repeated 3 times before using the next bit. The
 specified factor must be either zero or an integer greater than zero. The factor may be
 limited by an implementation-defined maximum during rendering. The maximum stipple factor is typically 256.
 
 To disable outline stippling, either specify a stipple factor of 0, or specify a stipple pattern of all 1 bits:
 0xFFFF.factor - the number of times each bit in the outline stipple pattern should be repeated.IllegalArgumentException - if factor is less than zero.getOutlineStippleFactor(), 
setOutlineStipplePattern(short)void setOutlineStipplePattern(short pattern)
0xFFFF.pattern - a 16-bit integer whose bit pattern defines which pixels are rendered in the shape's outline.getOutlineStipplePattern(), 
setOutlineStippleFactor(int)void setOutlineWidth(double width)
width
 must be zero or a positive floating-point value. Specifying a line width of zero disables the shape's outline.
 The width may be limited by an implementation-defined maximum during rendering. The maximum width is
 typically 10 pixels.width - the line width in pixels.IllegalArgumentException - if width is less than zero.getOutlineWidth()void setUnresolved(boolean unresolved)
true, then sets it to false once the retrieval is complete. Code that interprets the
 attributes knows that the attributes are complete when unresolved is false.unresolved - true to specify that one or more attributes are unresolved, otherwise
                   false.isUnresolved()