public class Texture extends java.lang.Object implements RenderResource
| Constructor and Description |
|---|
Texture(android.graphics.Bitmap bitmap) |
Texture(int width,
int height,
int format) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
bindTexture(DrawContext dc) |
int |
getByteCount() |
int |
getHeight() |
Matrix3 |
getTexCoordTransform() |
int |
getTextureName(DrawContext dc) |
int |
getWidth() |
void |
release(DrawContext dc)
Frees any resources associated with this instance.
|
public Texture(android.graphics.Bitmap bitmap)
public Texture(int width,
int height,
int format)
public int getWidth()
public int getHeight()
public int getByteCount()
public Matrix3 getTexCoordTransform()
public void release(DrawContext dc)
RenderResourcerelease in interface RenderResourcedc - the current draw contextpublic int getTextureName(DrawContext dc)
public boolean bindTexture(DrawContext dc)