public class Texture extends java.lang.Object implements RenderResource
| Constructor and Description | 
|---|
Texture(android.graphics.Bitmap bitmap)  | 
Texture(int width,
       int height,
       int format)  | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
bindTexture(DrawContext dc)  | 
int | 
getByteCount()  | 
int | 
getHeight()  | 
Matrix3 | 
getTexCoordTransform()  | 
int | 
getTextureName(DrawContext dc)  | 
int | 
getWidth()  | 
void | 
release(DrawContext dc)
Frees any resources associated with this instance. 
 | 
public Texture(android.graphics.Bitmap bitmap)
public Texture(int width,
               int height,
               int format)
public int getWidth()
public int getHeight()
public int getByteCount()
public Matrix3 getTexCoordTransform()
public void release(DrawContext dc)
RenderResourcerelease in interface RenderResourcedc - the current draw contextpublic int getTextureName(DrawContext dc)
public boolean bindTexture(DrawContext dc)