Interface | Description |
---|---|
ImageSource.BitmapFactory |
Factory for delegating construction of bitmap images.
|
Renderable | |
RenderResource |
Handle to a rendering resource, such as a GLSL program, GL texture or GL vertex buffer object.
|
SurfaceTexture |
Class | Description |
---|---|
AbstractRenderable | |
BasicShaderProgram | |
BufferObject | |
Color |
Color with red, green, blue and alpha components.
|
Framebuffer | |
ImageOptions |
Options for images displayed by World Wind components.
|
ImageRetriever | |
ImageSource |
Provides a mechanism for specifying images from a variety of sources.
|
ImageTile | |
RenderContext | |
RenderResourceCache | |
ShaderProgram |
Represents an OpenGL shading language (GLSL) shader program and provides methods for identifying and accessing shader
variables.
|
SurfaceTextureProgram | |
Texture |